Jun 13, 2006, 11:20 AM // 11:20
|
#181
|
Wilds Pathfinder
|
/signed
|
|
|
Jun 13, 2006, 04:59 PM // 16:59
|
#182
|
Frost Gate Guardian
Join Date: Aug 2005
Guild: Dolus Of Amicitia
Profession: E/R
|
/signed many, many times over
|
|
|
Jun 14, 2006, 02:58 AM // 02:58
|
#183
|
Banned
|
/signed for everytime ArenaNet has said "soon"
|
|
|
Jun 14, 2006, 02:58 AM // 02:58
|
#184
|
Lion's Arch Merchant
Join Date: Jan 2006
Profession: R/Me
|
WTB Auction House System.. PM me with offers!
/signed /signed /signed /signed /signed /signed /signed /signed /signed /signed
|
|
|
Jun 14, 2006, 02:38 PM // 14:38
|
#185
|
Ascalonian Squire
Join Date: Nov 2005
Guild: the dragon slayer
Profession: W/R
|
i dont really like ur idea with a "bbs", if they creat one u are still lockt in towns, i want to be able to put in my item and leave town and hunt for more nice stuff...
|
|
|
Jun 14, 2006, 03:38 PM // 15:38
|
#186
|
Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
|
Upgraded trading system. Ooh WTB and WTS now go to the Trade channel. BIG DEAL. Mods come in there and say to use the Trade Channel. How about the auction house to fix all the WTB WTS spam issues.
/signed
|
|
|
Jun 14, 2006, 03:47 PM // 15:47
|
#187
|
Jungle Guide
|
/signed
In hopes that the sellers actually use it, and stop spreading like a disease everywhere trying to sell their junk. lol
|
|
|
Jun 14, 2006, 04:20 PM // 16:20
|
#188
|
Frost Gate Guardian
Join Date: Mar 2006
Location: Oregon
Guild: Fiery Knights [FK]
Profession: E/
|
sorry if these have been suggested before (10 pages is hard to look through with limited time)
- There should be a limit to the number of items that one person is selling, otherwise this could be used as an infinate storage area
- It should operate much like the auction system on this website does, besides being in-game and auctions automatically completing trades
- Items for sale should be available everywhere, in all houses, or the house could be located in the battle isles so is available to everyone in all campaigns
/signed
|
|
|
Jun 14, 2006, 07:51 PM // 19:51
|
#189
|
Ascalonian Squire
Join Date: Nov 2005
Guild: the dragon slayer
Profession: W/R
|
no not a limit of spaces put in an time limit instead, maybe 24 hour or someting.. after that u have another 24 hour to pick the item up at the nearest auction house...
|
|
|
Jun 14, 2006, 10:42 PM // 22:42
|
#190
|
Academy Page
Join Date: Aug 2005
Profession: W/
|
Cheers to an old thread. I for one would like to see if ANET is actually looking at this, like from a post.
I am sick of seeing all chat cluttered with people getting around the WTB and WTS moves to trade channel. Something needs to be done, and this something should have been done before factions was released.
/signed since the day I created Arnold Schwrtznggr release day of Prophecies.
|
|
|
Jun 15, 2006, 08:05 AM // 08:05
|
#191
|
Academy Page
Join Date: Jun 2006
Profession: W/R
|
the BBS system
Quote:
Originally Posted by the gud
i dont really like ur idea with a "bbs", if they creat one u are still lockt in towns, i want to be able to put in my item and leave town and hunt for more nice stuff...
|
I know it isn't as effortless as a system where you leave your items, but speaking as a programmer, my system is easier to implement, using code that is mostly there already. Your system would use more resources on the servers, while my system would reduce the server load, since only those going to the BBS would be reading the messages, and there would be no repeats, such as happens constanly now, since the message would stay up for the duration of your stay at town, and there would be no point in repeating the same sale over and over, it would stay on the bulletin board, and ppl could scroll up and down reading all the messages.
They could even implement the control-click on an item to put the description up in the color of the item, and you could just add the percentages or exact plusses on the item and price range.
Last edited by Shonmi Woolyhead; Jun 15, 2006 at 08:12 AM // 08:12..
|
|
|
Jun 15, 2006, 08:49 AM // 08:49
|
#192
|
Academy Page
Join Date: Jun 2006
Profession: W/R
|
Of course, they could implement a new merchant type, the auctioneer, and you could give the merchant an item, it would be seen by all checking in with the auctioneer at all towns, just like the material traders are, but with a count-down timer added... the item goes in at a base price, and there is 10 seconds for someone to "buy" it at that price, but instead of allowing the exchange to go through, the auctioneer steps up the price to the next level for 10 seconds. if noone buys it at that level, the auctioneer lets it go at the previously accepted price, otherwise if someone is willing to pay the new price, he steps it up again and again, until noone is willing to go higher. he then sells it at the last accepted price...
If noone buys the item in the 10 seconds, you get the item back, and as usual have to wait your turn again to place the next item, or the same onto the auction list.
To prevent scams, the autioneer could take 10%-25% of the aution price, so you can't have friends keep buying items just to raise the expected price.
Last edited by Shonmi Woolyhead; Jun 15, 2006 at 09:09 AM // 09:09..
|
|
|
Jun 15, 2006, 09:32 AM // 09:32
|
#193
|
Ascalonian Squire
Join Date: Nov 2005
Guild: the dragon slayer
Profession: W/R
|
i like ur idee, but maby abit longer time then 10 sec? maybe 20-30 sec, so that u have the time to check if its worth it or not.
|
|
|
Jun 15, 2006, 10:52 AM // 10:52
|
#194
|
Ascalonian Squire
Join Date: Apr 2006
Location: Sweden
Guild: Stop Stealing [agro]
Profession: W/
|
/signed
Don't know if this has been mentioned before but i'd like to see different auctions houses in different cities selling different items.
i.e. Droks auction house sells weapons upgrades, Ascalon auction house sells greens, HoD sells dye, and so on...
|
|
|
Jun 15, 2006, 03:32 PM // 15:32
|
#195
|
Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
|
Notice how long this has been asked for?
06-09-2005.
Well over a year and ANet STILL has not added it.
|
|
|
Jun 15, 2006, 09:03 PM // 21:03
|
#196
|
Academy Page
Join Date: Aug 2005
Profession: W/
|
Bring
Ultimate
Mercantile
Power
Seriously, I want to see this starred, stickied, and placed in every Guild War's home. I want to see local used for what it was meant for, I want to see the trade channel reduced to bulk item sales, and I want my guild to stop complaining about the time it takes them to sell one item!
This has gone on long enough!
OT: In before "I see whut u did thar..."
|
|
|
Jun 15, 2006, 09:08 PM // 21:08
|
#197
|
Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
|
this idea is awesome
|
|
|
Jun 15, 2006, 09:53 PM // 21:53
|
#198
|
Wilds Pathfinder
Join Date: Aug 2005
Guild: SMS
Profession: E/Me
|
It's been a few months, so...
/signed.
Again!
|
|
|
Jun 16, 2006, 03:30 AM // 03:30
|
#199
|
Banned
|
Quote:
Originally Posted by Tarun
Notice how long this has been asked for?
06-09-2005.
Well over a year and ANet STILL has not added it.
|
Indeed. I made note of that specific detail over at Shifted, but people here don't seem to care. Mini-pets and +50 Faction per Aspenwood victory seem to convince them that ANet delivers everything and listens.
Cheers to pointing it out here.
/signed yet again
|
|
|
Jun 16, 2006, 06:49 PM // 18:49
|
#200
|
Ascalonian Squire
Join Date: Nov 2005
Guild: the dragon slayer
Profession: W/R
|
if ANet is really listening to what we players want.. then this should be in-game for months ago :/ we will have to see the facts.. they dont really care about this :/
Last edited by the gud; Jun 16, 2006 at 06:52 PM // 18:52..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 10:52 AM // 10:52.
|